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Stake Ranked E3: Wildcard vs Gentle Mates

About Market

MARKET SUMMARY

This market centers on which team will emerge victorious in the best-of-three upper bracket quarterfinal between Wildcard and Gentle Mates at the Stake Ranked Episode 3 playoffs, a LAN event in Barcelona featuring eight of Counter-Strike 2's top competing sides. The Stake Ranked series represents a significant tier-2 competitive platform, and the quarterfinal stage marks the first high-stakes juncture of the playoff bracket, where the margin between the upper bracket and a drop to the lower bracket is determined by map-by-map execution. Traders are assessing Wildcard's North American pedigree against Gentle Mates' European roster and recent form, weighing map pool depth, roster continuity, and head-to-head tendencies to forecast which side advances through the upper bracket.

RULES
  1. Market Outcomes and Resolution Criteria: This market resolves to "Wildcard" if Wildcard is officially recorded as the winner of this best-of-three series. It resolves to "Gentle Mates" if Gentle Mates is officially recorded as the winner. It resolves to "Tie" if the match is cancelled, ends without an officially declared winner, or is delayed beyond 7 days from the originally scheduled start time without a winner determined; in the event of a Tie resolution, all positions settle at $0.50 per share.
  2. Definition of Official Winner: "Officially recorded as the winner" means the team confirmed as the winner of the best-of-three series in the official Stake Ranked Episode 3 match results as published on HLTV.org, determined through completion of all required maps per official tournament rules, including overtime procedures where applicable.
  3. Official Sources and Evidence: The primary source for resolution is the official match result as published on HLTV.org. If HLTV.org has not published a finalized result within 2 hours of the series' conclusion, a consensus of credible secondary sources — including Liquipedia CS2, official team social media accounts, and video evidence — may be used for corroboration but cannot override a clear or later-dated primary source publication.
  4. Handling Forfeits, Walkovers, and Special Match Outcomes: If the match begins but is not completed, and one team is declared the winner due to the opponent's forfeit, disqualification, or walkover under official tournament rules, the market resolves to that winning team. If a forfeit, disqualification, or walkover occurs before the match starts — such that one team withdraws prior to the first map and the other is awarded a win without play — the market resolves to "Tie." If the series ends without an officially declared winner for any other reason, the market resolves to "Tie."
  5. Handling Postponements and Cancellations: If the match is postponed or rescheduled, this market remains open until the listed fixture is completed. If the match is not completed, is cancelled, or no official winner is declared within 1 day of the originally scheduled start time of July 15, 2026, 16:00 UTC, the market resolves to "Tie."
  6. Resolution Timing: The market resolves no sooner than 5 hours after the official result is posted on HLTV.org following the conclusion of the series. Resolution is processed as soon as reasonably practical after that minimum window has elapsed and the result is confirmed.
  7. Ambiguities and Disputes: If conflicting information exists regarding the result of this series, the most recent official publication on HLTV.org takes precedence. Technical pauses, within-day server issues, or map remakes are handled per official Stake Ranked Episode 3 tournament rules. In cases where a team's listed name includes minor discrepancies from the resolution source — including recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences — this market will resolve based on the underlying real-world match rather than exact name matching, provided the intended team can be clearly and uniquely identified. If a listed name has no reasonable connection to any participating team, or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, the market resolves to "Tie."